

And I hate bosses who summon minions which seems to be the case here in every fight, and it seems like every big enemy can flit me around like a ping pong ball, sometimes sending me flying off a ledge to my death. I don't really like the mage hunts as they feel like a bunch of busywork when they could just be a perfectly fine boss battle. You were told that it opens the door of a tent to the east.I feel like the more I play of this the more it frustrates me. Keys like this are commonly used in metal lockboxes.Ī key granted to you by your allies in Pardoner's Vale. It seems to be of a type typically associated with metal lockboxes.Ī very small, very light steel key. It relies on tiny bursts of flame and concentrated quicklime to illuminate the lens, allowing sailors to communicate from a great distance.Ī simple metal key. Runereader Diedela would probably know what to do with this.Ī brass signal lamp with a sturdy base and reinforced handle. Its pages are filled with indecipherable glyphs. Magnesin stones function as energy sources for the various pulley transit systems scattered around Ossenleigh Valley. Ī canvas bag containing a suitable supply of magnesin stones. Moonlight is said to hold memories of places forgotten these memories can be trapped in circles of runed stone, briefly reemerging under the glow of a shard of luna.

The first and seventh acts of the Seven Heresies are to place one's foot on the tablet, symbolizing that one's actions begin and end according to the will of the individual, not the will of the gods.Ī lock of hair, bound together as a kind of keepsake.Ī shard of a rare mineral called luna. It seems like a secret thing for secretive folks, dungeon-dwelling smugglers and outlaws.Ī tablet of Krine, the judging god. Runereader Diedela would probably know what to do with this.Ī small bronze key. Use it at the Trifaul Idol in Pardoner's Vale to unlearn nodes in the Tree of Skill, transforming it into Black Starstone.Ī tome found in Ashbourne Village. It shifts uncomfortably, as if it is unsure of its place in space and time.

Launch yourself toward grappling points by pressing while airborne.Ī cluster of shuddering gray minerals.

A skilled Inquisitor with a grappling hook can dance effortlessly across the night sky. Whoever purchases this forged deed is in for quite a rude surprise.Ī well-crafted iron hook attached to a flexible rope. There may be something to the rumors of a hidden passage in the sewers beneath the temple after all.Ī forged deed of ownership to a modest parcel of land in Altarstone Kingdom. It left a greasy stain in the canvas bag from which it was retrieved. Hold while over an ether vent to ascend to new heights.Ī grime-ridden key found near the throne at the Tomb Temple of Bol Gerahn. Ether vents have littered the snowy rise of Dreadstone Peak since long before the rise of Mages, though far more of these rifts have opened in recent times. Runereader Diedela would probably know what to do with this.Ī bright red substance of alien material: crystalline yet gelatinous, shifting unpredictably.Ī cool blue substance of some exotic nature: rigid and icily smooth, yet altering shape in tremor-like waves.Ī length of ethercloth stretched over two wooden posts. It is instantly familiar as a thing of hydromancy, and it seems to yearn for some place that is deep yet familiar.Ī tome found in Corvius' Mire. Runereader Diedela would probably know what to do with this.Ī key found in the Hallowed Hills. Runereader Diedela would probably know what to do with this.Ī tome found in Dreadstone Peak. Use it at the Trifaul Idol in Pardoner's Vale to unlock nodes in the Tree of Skill.Ī tome found in the Elder Copse. It scintillates with visions of the celestial, like a fragment of forbidden divinity.
